Primitive shapes plus portraiture naturally made me think of Picasso. I had it in mind to write a Processing sketch as a
copy tribute to the great painter. I found this:
I have no idea who Dora Maar was, but I kind of enjoy the idea that many years after the original portrait, here she was being painted again, in a medium that she never imagined.
Hopefully we’ll get a chance to figure that out.
I started out freehand, putting shapes on the page and adjusting them as necessary. Then I realized that was going to take forever. So I cheated:
There was still a lot of fiddling to do, and it was pretty laborious to get every vertex into the right place. Toward the end I realized it would make a lot more sense to find all the common points or vertices, assign them to variables, and then adjust the variables accordingly. So I made this to help that process:
Unfortunately I didn’t have time to code an improved sketch, but that will come next week.
I suppose I might as well throw this in here too, a little experiment I was doing with mouse coordinate variables. http://jamesborda.com/processing/week1a/
Dora Maar code:
//OLIVE BACKGROUND CURVE
//OLIVE BACKGROUND TRIANGLE
//***other junk that I tried trying to get the face right***
//BLUE FACE TRIANGLE
//OTHER SMALLEST EYE
//BLACK BISECTING LINE
//BLUE UPPER LIP
//BLUE CHIN SHADOW
//PINK LOWER LIP
//BLUE CIRCLE AT BOTTOM
//GREEN RECT AT BOTTOM